![]() “At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token." "You and permanents you control have protection from Salamanders,” reads the card text. Fortunately this Blue/Green Human Scout also gives you protection from the creatures it creates, as well as from all other Salamanders in the game. Gor Muldrak, Amphinologist is a Rare 3/2 Legendary Creature with the unusual ability to grow your opponents’ armies as well as your own. Magic: The Gathering - Gor Muldrak, Amphinologist Credit: Steven Belledin / Wizards of the Coast In the lead up to the set's global release next month, Mashable can exclusively reveal three of the new cards designed for four-way fights: Gor Muldrak, Amphinologist Amphin Mutineer and Natural Reclamation. This shift from a duel to a free-for-all brawl significantly changes players’ strategies, and thus how cards in Commander Legends have been designed. “You have to play the long game, and think about how you can use your resources to fight off three opponents… ‘I’ll attack Gavin instead of you if you don’t attack me next turn… deal?’ is the kind of thing you hear plenty of.” “our players means that just trying to go after one player quickly isn’t an effective way to win,” senior game designer Gavin Verhey told Mashable via email. While most of the game’s expansions are designed to work with traditional two-player gameplay formats, the 361 new cards arriving in November have Magic’s four-player Commander format in mind. Magic: The Gathering's upcoming Commander Legends (Opens in a new tab) expansion isn’t like other sets.
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