![]() How far into the future has the game been planned out? Will we be getting expansions and updates on a fairly regular basis? The game is a faithful expansion and extension of the Doctor Who universe, and we’re committed to continually adding new content that draws on the past, present, and ever-evolving world of Doctor Who. What will happen when we inevitably get a new Doctor in the TV series? Will the in- game Doctor regenerate with his on-screen counterpart? Luckily, with our robust character customization engine and in-game store, you can wear both at the same time. It’s hard to pick a side, as you can’t go wrong with the matching bowtie and fez look. We expect they’ll start popping up in mainstream fashion any day now. The missions players will engage in are consistent with the themes and conspiracies familiar to Doctor Who fans. The environments/ worlds, avatar options, characters and monsters are all derived directly from the television show. Together with our developer Three Rings, we’ve worked closely with the production team to ensure the experience in the game draws closely from the television show. The writers are aware of the game, but are not directly involved. Will these guys be involved in any way? If so, how involved? ![]() ![]() But for fans of console games we’ll be launching the action game, Doctor Who: Eternity Clock on PS3 and Vita in the very near future.Ī lot of people would argue that a lot of what makes a Doctor Who episode special are the writers such as Russell T. ![]() There are no plans at this time to make a console game for Doctor Who: Worlds in Time as we feel this game works best online. The BBC Worldwide Digital Entertainment and Games team is committed to providing quality experiences for Doctor Who fans that are tailor-made for the game platforms they love. We wanted to make a game that was accessible to the greatest number of people, which is why we chose to make a game that was free- to-play and browser-based.Īre there any plans for console versions of the game? Will the game be solely browser-based or are there any plans to bring it fully into the PC world? With the game, our mission is to ensure the authenticity of the Doctor Who universe and characters remains intact so there are no plans to create an exclusive monster for the game. We are thrilled to be including classic villains from the show that haven’t appeared in recent years, like the Zygon. We’ve heard about some of the classic Doctor Who villains that we’ll be able to come across in the game, but will there be any monster created exclusively for the game? We’ve challenged ourselves to create a game that fits firmly within the Doctor Who universe and allows players the freedom to experience that universe in a new and compelling way through familiar interventions, monsters and worlds. We have taken great care to make the mythology, environments and monsters in the game as authentic to the show as possible, with the goal of creating a deeply immersive experience for our fans. The rich history and mythology of the beloved series delivers the content we need to build a compelling storyline filled with iconic characters and visual worlds. Was it difficult to bring a brand that’s so universally recognised to the MMO world?īringing the Doctor Who brand to the online, social gaming world has been an exciting and challenging adventure. We recently had a chance to talk to Robert Nashak (Executive Vice President of BBC Worldwide) and Daniel James (CEO of the game’s developer, Three Rings) about the game, ask them a few questions and get their answers.įirst up we spoke to Robert Nashak, executive vice president, BBC Worldwide: The player must pick a character, choose a role, and get busy helping The Doctor get out of whatever trouble he may have gotten himself into this time. Doctor Who: Worlds in Time is a browser-based MMORPG set in the world of The Doctor. We’re big fans of Doctor Who here at and given our obvious love of games it’s clear to see why we get excited when those too worlds come together they rarely seem to.
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